Tokyo Xtreme Racer Mod Brings VR And Cockpit View

Fans are treated to virtual reality in Tokyo Xtreme Racer thanks to a new third-party mod just days after TXR’s Early Access launch.

After fans waited over 18 years for a modern-day Tokyo Xtreme Racer, it’s been blowing expectations out of the water since its Early Access PC launch (for everyone but Canada) on January 23, earning “Overwhelmingly Positive” reviews and attracting over 15,000 real-time players at its peak.

Given that it’s an Early Access game, there’s no surprise that there are a few features not yet integrated that fans would love to see. Two of the most requested are VR support and a cockpit view. Thanks to a third-party mod called UEVR, these wishes have been granted far sooner than anyone expected!

YouTuber HokiHoshi covers the mod in detail in the video above, showing you what to expect. Despite being unofficial, it offers full head tracking and proper in-car positioning, further escalating the (already impressive) sense of speed and making the Spirit Point battles even more intense.

As you probably guessed, though, it’s not perfect. Since there isn’t an official interior, cockpit, or dash cam (or whatever else you want to call it!) in the game yet, things are a little basic in the cabin. You’ll need to get used to static needles in the cluster and a general lack of detail compared to fully supported titles.

However, these minor shortcomings are quickly forgotten once you’re busy bashing doors with your rival in a high-speed highway battle.

For optimal VR performance, some tweaking is necessary. However, users have reported that even older GPUs, like the GTX 1070, can run VR once the settings are optimized. You’ll likely need to reduce overall graphics settings, but the trade-off is well worth it for the added immersion.

Although the UEVR mod provides a fantastic stopgap solution for now, there’s still hope for official VR implementation. Files discovered in the base game hint at native VR support during (or after) the Early Access period. Until then, this third-party mod offers the perfect alternative.

Installing the mod is straightforward. You can follow the detailed installation instructions at the end of HokiHoshi’s video embedded above or check out the official UEVR documentation.

As TXR continues to dominate the Steam charts, it’s clear that the thirst for reboots of these old-school classics is stronger than ever. We can’t wait to see how the game evolves before the final version rolls out in a few months.

With today’s announcement that JDM: Japanese Drift Master will also be arriving in March, it’s already shaping up to be an incredible year for JDM fans!


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Bill is a drifting journalist and photographer who has been part of the Drifted team since 2015. His work extends to various print and online publications, including Wangan Warriors.

As part of the King of Nations team, he traveled extensively for several years, capturing top-tier international drift events worldwide. His hands-on experience, including rebuilding his own Nissan Silvia S15 drift car, gives him unique insights into drift car building and global drift culture.

When not behind the lens or keyboard, Bill can be found browsing classifieds for his next JDM project or shredding virtual tires on popular simulators like Assetto Corsa, CarX, and Forza.

You can learn more about Bill's story here or follow his socials on X (formerly Twitter), Flickr, Facebook, and Instagram.

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